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Comments (7)

What do you think?

as a demo it's fine, the aesthetics are fantastic and the music helps a lot. What I didn't like so much is that as a player I don't see a goal of wanting to collect all the gems or complete all the levels. I think that if at least somewhere I could see how many levels I have left or something like that, it could at least give me a goal. Another thing is that it seemed somewhat repetitive to me, at least as far as I played there was no new mechanic besides jumping. I think that if you work more it can become an interesting game

pretty cool game, I liked it. the levels are simple and never too long.

Only bug I found was when you land on a platforms sometimes you cant move to the side, like as if there was a bump in front of the player(jumping and landing again would fix the issue),it seemed very random and happened to me 4 or 5 times throughout the game.

A simplistic platformer, currently in DEMO version, full release coming soon.

#platformer #retro #other #indie #unity #unity2d #arcade



all-ages

The game is entering into BETA and pre-release versions, each update bringing some new content and levels up until to the point where the game is complete. These will be listed in coming dev-logs. Once game is complete there'll be more smaller updates.

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Released a bug fix, thanks to @ENRI465 for letting me know of these bugs.

Bugs fixed:

- Player can stick to walls

- Player collision being messy

- Getting stuck in literally nothing

- Made background elements darker to make the background more evident

1

Demo version released for Windows, which consists of 6 levels of varying difficulty.

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